Low Poly Garage Workshop Scene - 25 Game Ready Models
A downloadable asset pack
A complete home garage workshop built in a clean low poly style with flat shading. The room is a 7.85 x 5.80 m interior with two light gray walls in an L and no ceiling: a plywood workbench with drawers, a bench vise, a work lamp and hand tools under a pegboard with a hand saw and a wrench, a red rolling tool chest next to an air compressor, a wall hose reel and a fire extinguisher, a metal shelf with cardboard boxes, paint cans and canisters in the storage corner, a bicycle, a step ladder and a wheelbarrow along the side wall, and a tire stack with a floor jack in front of the tool chest. The center of the floor is left open as a free work bay. Every model is a single mesh at real-world scale in meters, with its origin at the base, 3 LODs, convex colliders and its own small palette texture, ready to drop into your game, home level, diorama or VR scene. All tools are generic, with plain surfaces (no text, logos or markings).
Models (25 unique) - size - faces LOD0 / LOD1 / LOD2
Workbench area:
- Workbench - 2.00 x 0.70 x 1.02 m - 84 / 48 / 24
- Bench Vise - 0.25 x 0.36 x 0.20 m - 124 / 54 / 36
- Pegboard - 1.80 x 0.13 x 1.00 m - 188 / 76 / 20
- Hand Saw - 0.60 x 0.02 x 0.13 m - 80 / 44 / 24
- Wrench - 0.25 x 0.02 x 0.07 m - 82 / 38 / 24
- Hammer - 0.33 x 0.13 x 0.03 m - 82 / 46 / 12
- Pliers - 0.20 x 0.07 x 0.02 m - 72 / 36 / 18
- Power Drill (cordless) - 0.26 x 0.08 x 0.24 m - 82 / 40 / 24
- Work Lamp - 0.21 x 0.40 x 0.54 m - 188 / 108 / 42
- Work Mat - 1.50 x 0.80 x 0.015 m - 70 / 30 / 6
- Shop Stool - 0.40 x 0.40 x 0.65 m - 162 / 92 / 30
Tool corner:
- Tool Chest - 0.76 x 0.49 x 1.05 m - 268 / 120 / 76
- Air Compressor - 0.58 x 0.35 x 0.57 m - 298 / 164 / 60
- Hose Reel - 0.38 x 0.32 x 0.50 m - 390 / 232 / 104
- Fire Extinguisher - 0.19 x 0.16 x 0.55 m - 180 / 94 / 40
Storage corner:
- Metal Shelf - 1.21 x 0.46 x 1.90 m - 136 / 72 / 36
- Cardboard Box - 0.50 x 0.40 x 0.35 m - 52 / 30 / 14 - used 4x in the scene
- Paint Can - 0.18 x 0.17 x 0.20 m - 160 / 92 / 36 - used 3x in the scene
- Canister - 0.30 x 0.18 x 0.40 m - 108 / 60 / 30 - used 3x in the scene
- Broom - 0.31 x 0.32 x 1.35 m - 60 / 36 / 18
Side wall:
- Bicycle - 1.75 x 0.55 x 1.04 m - 774 / 410 / 148
- Step Ladder - 0.51 x 0.80 x 1.60 m - 90 / 54 / 18
- Wheelbarrow - 0.65 x 1.46 x 0.62 m - 218 / 122 / 62
Tire corner:
- Tire Stack - 0.67 x 0.67 x 0.83 m - 704 / 384 / 128
- Floor Jack - 0.35 x 1.30 x 0.66 m - 184 / 100 / 42
Total LOD0 (25 unique models): 4,836 faces (3,468 quads + 1,368 native primitive triangles), 4,544 vertices. LOD1 total 2,582 faces, LOD2 total 1,072 faces.
Full scene: 32 model objects (the 25 models + 7 copies), 5,528 faces. Copies share the mesh and material of their model.
The floor and the 2 walls (7.85 x 5.80 m room shell) are included as scene pieces (not counted as models).
Formats
- FBX - LOD0 / LOD1 / LOD2 + UCX_ colliders per model, palette PNG external (textures/ folder)
- OBJ + MTL - LOD0, palette PNG
- GLB - LOD0 / LOD1 / LOD2 + UCX_ colliders, texture embedded
- STL - LOD0, units in meters
- BLEND - one collection per model, LOD0 marked as asset for the Asset Browser, with preview
Whole scene + 1 file per model in every format. Every format is delivered as its own ZIP with its textures.
Highlights
- 3 LODs per model (LOD0 / LOD1 / LOD2) with Unity _LODn naming (LOD Group on import)
- UCX_ convex colliders per model with Unreal naming (UCX_<Model>_LOD0_00)
- Own 512 px palette texture and own material per model: recolor one asset without touching the others
- Emissive bulb as a second material on the work lamp
- Quads + native primitive triangles only, 0 n-gons, no loose or duplicated geometry
- UV on the palette cells, no overlapping
- Real-world scale in meters, scale 1.0, transforms applied, origin at the base
- 1 mesh per model, clean names, no empties or hierarchies; scene copies reuse the same mesh
- Flat shading, game ready and lightweight
- Unreal: LOD1/LOD2 come in as separate meshes; add them with "Import LOD". Unity: use the UCX mesh as a convex Mesh Collider.
Great for home and life simulation games, repair and tycoon games, casual and mobile games, interiors, dioramas, VR, prototypes and stylized renders.
| Published | 4 days ago |
| Status | Released |
| Category | Assets |
| Author | Assets.fun |
| Tags | 3D, Asset Pack, Blender, diorama, game-ready, garage, interior, Low-poly, stylized, workshop |
| AI Disclosure | AI Assisted, Code, Text |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:




















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